Grand vitreous pc download






















Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Gran Vitreous. Heliocentric Studios. Gran Vitreous is a PC shmup that combines classic arena shooter gameplay with the mechanics of a loot driven action RPG. Upgrade your ships equipment and level up as you battle through a galaxy filled with randomly generated encounters.

All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. View Steam Achievements Includes 40 Steam Achievements. Publisher: Heliocentric Studios. Share Embed. Add to Cart. Bundle info. Add to Account. View Community Hub. Fight your way through a randomly generated galaxy as it unfolds in front of you.

Each zone you encounter is unique; asteroid fields, gravity wells, large motherships, and massive army clusters are just some of the zone types you will find. In addition each zone is randomly given attributes that change the encounter, you could be fighting against larger tougher enemies in one zone and in another be battling in a tiny arena with slow firing enemies and your ships weapons are overcharged. Enemies you destroy drop items and credits that you can use to upgrade your hull, shields, utility, main weapons, secondary weapons, and super weapons.

Every piece of equipment is a unique piece of loot with randomly assigned stats and attributes. Item attributes are those you've come to expect from the loot driven subgenre Critical hit chance, Increased item drop rate, Increased damage percent. You will also gain XP from enemies you destroy to level up and gain skill points as well as allowing you to use higher level items. Use your skill points to enhance your ship in the way you see fit whether its to strengthen your shields increase your firerate or increase the drop quality of your items.

Forge the ultimate weapon of space destruction to fight your way through the toughest enemies and bosses towards the edge of charted space. See all. Customer reviews. Monaco is the perennial showcase of an F1 sim's graphical ability, and GP4 genuinely exceeds itself here - the detailing on everything from the casino to the docked yachts is nothing short of remarkable.

The third is the gorgeous engine note. Apparently sampled from the Arrows F1 Ford Cosworth, it comes across as raspy and seriously powerful. It's also completely different to the screaming samples in F1 It's hard to say which is more realistic, but they both sound fantastic. Every F1 game claims to employ GPS data to model the tracks, and every new incarnation seems to get closer and closer to the real thing at least, as we see it on TV.

GP4 is no exception, and the new breed of tracks feature more pronounced dips, crests and road camber changes bankings than those in GP3. All changes like the re-profiling of chicanes at Monza and the lower kerbs at Hungary are also present. F1 is just as accurate but it exaggerates effects like bumps. That aside, the casual fan will notice little difference between the two.

Whilst F1 goes out for maximum frills per cc, GP4 is good at doing the important things well, and in some areas it mops the floor with the opposition. The AI, already impressive in GP3, is simply stunning here. Negotiating starts is a fraught affair, with the cars possessing an uncanny spatial awareness and ability to take your space without crashing into you. The season traits have been modelled well, and often the Schumacher brothers will take the fight for the lead into the distance.

Great stuff! Equally wonderful are the replays, thanks to the replay editor first introduced in the GP32K add-on. Geoff Crammond has a creepy knack of replicating TV camera angles and the placements are simply perfect. To see the cars jostling for position down towards Les Combes at the end of the long Spa straight, or seeing them spear through Eau Rouge from a camera at the bottom of the hill, or to watch the AI battles courtesy of the 'directors cut' mode, is to witness PC racing perfection.

F1 doesn't even come close. Another GP4 forte is the variable weather. This was one of the aces in the pack in GP3, and GP4 enhances it with its improved graphics we finally get the raindrops-on-the-camera-lens effect for the first time! Controlling an aquaplaning car in the wet is GP4's ultimate challenge, and it's sometimes worth following the AI until you get the hang of it. The informative force feedback comes into its own here.

No grip? You can feel it in an instant. GP4 retains the high fidelity telemetry and setup options that have been a hallmark and a joy to serious simheads throughout the series, and couples them to the improvements from the GP32K add-on.

Every advanced setup option is now linked to an integrated GPaedia which comes with informative video clips from Arrows Test Team Manager Mark Hemsworth , providing much needed guidance for relative newcomers, whilst seasoned pros have a new toy to tweak with, in the form of the differential. Unusually for a Microprose sim, GP4 makes some concessions to the casual player by introducing some snazzy eye-candy.

The animated pit crew is one such feature, as are the animated track marshals and spectators, and the fully functional car-mounted TV display that lets you track the qualifying session who needs Sky Digital when you've got this? For those of you put off by the claustrophobic cockpit view, GP4 features new roll-bar and chase-car camera views that come complete with digital displays and a dinky little Rally Championship-style track map. Bearing in mind that much of the above is already available in the GP32K add-on, there are a few other problems.

The new style menus, for instance, are a pain to navigate, a good case in point being the once-clear all-inclusive car setup screens having been split into several sub-menus.

In addition, GP4 uses your game controller to navigate the menus, but it couldn't properly calibrate our MS Force Feedback Wheel and this led to a lot of frantic cursor chasing. The game is also buggy, at least under Windows XP, where it would frequently crash back to the desktop on our test machine.

GP4's main competitor, F1 , contains several exciting features like separate car performance characteristics and cockpit designs for each team, smarter driver aids and a training school facility to help get to grips with the car handling, along with the season data.

The car physics feel more realistic too. GP4's cars are stable and predictable, even with the driver aids switched off. The F1 breed is considerably more dynamic and exhilarating, with the superb driver feedback letting you feel for and control the power-induced slides. Finally, the graphics engine powering GP4 exhibits the same problems as the one in GP2, dating all the way back to , despite supposedly being completely new. Unlike in other games where overloading the processor leads to jerky framerates, GP games attempt to artificially compensate to provide a continually smooth frame.

The result, though, is that a game simulating a car at speeds of mph in the rain somehow manages to look like it's really simulating 15mph, and adjusting detail levels hasn't helped.

EA's title in comparison maintains a super fast speed throughout. Whilst we gave GP3 the benefit of the doubt two years ago, the competition has advanced leaps and bounds since.

GP4 has a limited scope and attempts to do its job well, but is let down by a lack of innovation and a gutless graphics engine.

F1 meanwhile very nearly matches the quality of the GP4 core features and also advances the genre further with its technically superior game engine and inventiveness. GP4 is worth a look, offering a rock-solid racing experience against some well-crafted AI, but it doesn't add anything significantly new.

As a result, it only fully justifies its price tag for Microprose completists and those with very high spec machines. Screenshots from MobyGames. Alessandro marques 0 point. JTubeYT 0 point. PozzA 1 point. Hi everyone, If NoCD patch would not work, try the following: it might be because your computer does not have a disk drive. For me the game worked when I installed a virtual disk drive with Daemon Tools Lite.

After that the game run perfectly and no more asks for CD. Guys download "full rip pre patched version" extract it and start the game from GPxPatch. Eddie 0 point. Ok, resolved the no CD issue. But the game won't run - the initial screen opens, but when I select 'play' it just won't run. I've tried all the compatibility modes, and just nothing happens. Any suggestions? Eddie 1 point. Very glad to find this classic game. Tried the whole process over again and the same thing.

Bikkebakke 0 point. RYZEN 0 point. Will this game work with a modern wheel? Jim, tried your solution and it's not working for me using vista. Any help please? Diabolical Jim 5 points. Okay folks, so you don't make the same mistake I did, and try unsuccessfully to install the game, here's what you do.

Double click the shortcut, and play the game.



0コメント

  • 1000 / 1000